2004 Wsop

Top 2004 Wsop Pai Gow Information

General Play Bring the low hand and the high hand as close together as possible unless they can be set to a higher value. If the high hand is seven or less play the high tile on the low hand when given a choice. If the high hand is eight or better play the high tile on the high hand when given a choice.

How much is Harrah’s giving up? Not much; their 5% commission overwhelms the small differences caused splitting incorrectly. But, as a player or banker, these rules will save you about 0.1% over the Harrah’s strategy. Not much, but hey, it’s money!

Chinese Tips And 2004 Wsop

Chinese poker is played between two to four players. The game is played for points, where each point is worth a set amount of money. Each player gets thirteen cards to arrange into three hands, two five card hands and one three card hand. These hands are called the back, middle and front hand. The hands will be compared against the corresponding hands of the other players. The objective is to arrange a set of hands that will beat the corresponding hands of the other players. There are often several possible ways to arrange the thirteen cards given to you and the only rules you have to follow are that the back hand must be of a higher value than the middle hand, and the middle hand must be higher than the front hand. The value of each hand is determined standard poker rules. The front hand, with only three cards, cannot have a flush or straight.

Now that you know the possible plays, the second step in playing well is choosing the best of them. There are two approaches to solving this problem: a well-developed intuition and a mathematical method of evaluating hands. Good intuitive players have, through long experience, developed the ability to judge which play will produce the best results in a variety of situations. But, unless they use a computer to check out their judgements, these players run the risk of making the same mistakes over and over again. An inferior choice might work out better than the best choice several times in a row, and the intutitive player will be misled into adopting tactics that will cost a lot of chips in the future.

Mathematical players, on the other hand, estimate the “win probability” of each hand segment (they say, for example, that a KJ flush in the Back wins 50% of the time), and use those numbers to estimate the long-run expectation of a play. Their problem is the use of the word “estimate” twice in the last sentence. Win probabilities vary depending on the exact composition of a hand and the playing habits of opponents, and converting those numbers into expectation is not an easy task. As you might guess, the best players use a combination of the mathematical and intuitive approaches.

Information On 2004 Wsop And Draw Poker

Don Juan Players: 3-8. Initial deal: Three cards are dealt down to each player. Play: There is a betting round. Each player in turn beginning at the left of the dealer may discard from 0-3 of their cards and draw replacements from the deck. There is a betting round. There is the showdown. Winner: Low hand (A-2-3 is lowest). Standard variations: Players pay a set amount, such as a dime, for each card replaced in leiu of the first betting round. After the draw, players proceed to play their three cards as in 3-card guts, either staying in or dropping depending on the degree of confidence each has in his hand. The remaining players have a showdown for the pot or the privilege of mathching the pot or pot match limit. Play continues until only one player stays, as in guts.

5 Card Draw Players: 3-7. Initial deal: 5 cards are dealt down to each player. Play: There is a betting round after the deal. After the betting round, each player may exchange up to three cards. Another round of betting ensues, followed the showdown. With fewer than six players, a player may draw four cards if they show that their remaining card is an Ace. Winner: High hand Standard variations: Adding wild cards to play (and allowing five-of-a-kinds if chosen). High/low: the highest hand and lowest hand split the pot. Lowball: Lowest hand wins. Allowing for four card draw with an ace. Double Draw: After the first exchange and subsequent betting, there is another exchange and betting round.

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Jacks to Open, Trips to Win Players: 3-7. Initial deal: 5 cards are dealt down to each player. Play: Played like 5-card draw, with the following differences: Only a player with a hand as good as or better than a pair of Jacks may open the betting. If someone has such a hand, they may open the betting. If nobody can open, the hand is discarded, everyone antes again, and hands are redealt. Once the betting is opened, play continues as in 5 Card Draw until the showdown. At this time, anyone who has 3 of a kind or better is eligible to win the pot.

The best eligible hand takes the pot. If nobody has an eligible hand (that is, nobody has at least 3 of a kind), then the hand is discarded, everyone antes again, and hands are redealt only to those players who have not folded this hand or a previous hand. If, on any given hand (regardless of eligibility), all but one player folds his hand, then the surviving player wins the pot, thus ending the game. Winner: High hands wins the pot. If nobody can open, the requirement increases to a pair of Queens, then Kings, then Aces, then goes back to Jacks, etc. No Trips: Just play with Jacks-to-Open, but only openers to win.

High-Low Split: The high hand and the Low hand split the pot. Limit Number of Hands: Set a number of hands (like five) to play regularly. If nobody wins after that many hands, then play 5-card draw normally, anything (guts) to open and anything (guts) to win.


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2004 Wsop Tutorial Info

If the first holecard dealt is exposed, a misdeal results. The dealer will retrieve the card, reshuffle, and recut the cards. If any other holecard is exposed due to a dealer error, the deal continues. The exposed card may not be kept. After completing the hand, the dealer replaces the card with the top card on the deck, and the exposed card is then used for the burncard. If more than one holecard is exposed, this is a misdeal and there must be a redeal.

You must declare that you are playing the board before you throw your cards away; otherwise you relinquish all claim to the pot.

If the dealer turns the fourth card on the board before the betting round is complete, the card is taken out of play for that round, even if subsequent players elect to fold. The betting is then completed. The dealer burns and turns what would have been the fifth card in the fourth card’s place.

After this round of betting, the dealer reshuffles the deck, including the card that was taken out of play, but not including the burncards or discards. The dealer then cuts the deck and turns the final card without burning a card. If the fifth card is turned up prematurely, the deck is reshuffled and dealt in the same manner. [See “Section 16 – Explanations,� discussion #2, for more information on this rule.]